Faculty of Computer Science

Faculty of Computer Science

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Dr. Aye Mon Yi

Professor Head of FCS
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Daw Hnin Thuzar Aye

Associate Professor
Daw-Sint-Sint-SheinLecturerFCS-e1545226457253-300x300

Daw Sint Sint Shein

Lecturer
Daw Soe Lai Phyu

Dr. Soe Lai Phyue

Lecturer
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Daw Lett Yi Kyaw

Lecturer
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U Myo Myint Oo

Assistant Lecturer
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Daw Moe Kalayar Naing

Assistant Lecturer
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Daw Thinzar Tun

Assistant Lecturer

Offer Subjects

Course Description

Subject Code Field of Study
CST-201 Java Programming
CST-203 Digital Fundamentals II and Advanced Data Structure
CST-301 Computer Organization and Assembly, Operating System
CS-306 Advanced Programming Techniques
CS-403 Analysis of Algorithms and Operating System
CT-401 Artificial Intelligence, Database Management System
CST-502 Distributed Computing System and Advanced Networking
CS-504 Advanced Artificial Intelligence, Computing Applied Algorithms, Computer Vision & Interactive Computer Graphics
Paper I Introduction to Computer Fundamental, System, Programming in C++, Structure Operating System Concept, Programming in Java, Artificial Intelligence, Programming Language in Concepts
Paper IV Web Programming in PHP, C# Programming in Microsoft Platform

Second Semester

CST- 201 (Advanced Java Programming)

Course code number CST-201 Second Semester Course Title Advanced Java Programming
Semester hours
Prerequisite Basic Java Programming, Database Concept Daw Myat Thuzar Soe, Assistant Lecture, Faculty of Computer Science
Course Aims
Course Outcomes:

The outline of the course covers the following topics:

Learning Outcomes:

After the completion of this course, the students will be able

Exam Assessment:

Paper Exam

Assignment 

Quiz  

Tutorial  

Practical   

Attendances              

Project                                    

50%  

10%  

5%

10% 

5%

5% 

15%

CS -201 (Principle of Computer Science I)

Course Title: Principle of Computer Science I
Course Objectives

The objective of this class is to expose the student to procedural programming using C++ and to increase the depth of students’ knowledge about several implementation issues. Knowing C++ will be useful in the students’ jobs in IT organizations as developers or managers because it will enable them to code efficiently, communicate effectively with colleagues and understand and improve software development practices in their organizations.

Course Description

This course teaches the student to apply fundamental procedural programming concepts to the programming language C++. Programming principles and constructs, such as data types, common control flow structures, basic data structures, and console and file input/output will be presented.

Learning Outcomes

At the end of the course, a student completing this course will be able to:

  • Apply elementary techniques involving arithmetic operators and mathematical expressions in C++ programming
  • Choose an appropriate data type to represent data
  • Write C++ programs that use selection (if, switch, conditional operator)
  • Write C++ programs that use loops (while, do while, for)
  • Write C++ programs that use sequential files for input and output
  •  Write C++ programs that make use of functions for transfer of control
  • Write C++ programs that use arrays, including sorting and searching arrays
  • Write C++ programs that use pointers
  • Solve programming problems using C++
Text Books:

1. Object-Oriented Programming in C++ (Fourth Edition) by Robert Lafore

Reference Books :

[1] “Computer Programming and Techniques”, University of Computer Studies Yangon. (Old Book)

[2] C Programming for Engineering & Computer Science by H.H. Tan and T.B. D’Orazio

[3] C++ Language Tutorial (e-book)

 

Course Organization

Student participation in this course will involve the following activities:

Reference Books :

  1. Attending the lectures
  2. Practical / Assignments
  3.  Test
  4.  Quiz
  5. Project

    Assessment Plan for the Course

     Paper Exam  – 50 %

     Assignment  – 10 %

     Test / Quiz – 15 %

     Practical / Attendances – 10 %

     Project – 15%

CST-203 : Advanced Data Structure

Second Semester Text Book:Data Structures & Algorithms in Java (2nd Edition) by Robert Lafore

Course Description

This course covers techniques for the data structure and algorithm with java. Topics include: Bubble Sort, Selection Sort, Insertion Sort, Recursion, Binary Trees, Hash Tables, Heaps, Graphs.

Course Aim

The aim of this course:

-To understand algorithms and its analysis procedure.

– To design and implement various data structure algorithms.

– To introduce various techniques for representation of the data in the real world.

– To develop application using data structure algorithms.

-To compute the complexity of various algorithms

Learning Outcomes

Student will be able to 

-Select appropriate data structures as applied to specified problem definition.

-Implement operations like searching, insertion, and deletion, traversing mechanism etc. on various data structures.

-Implement appropriate sorting/searching technique for given problem.  Determine and analyze the complexity of given algorithms.

References:
  1.  Data Structures and Algorithms Analysis in Java (Third Edition) by Mark Allen Weiss (E-book)
  2. Object-Oriented Data Structures using Java by Nell Dale, Daniel T. Joyce, Chip Weems
Course Organization

Student participation in the course will involve the following activities:

  1. Attending the lectures
  2. Tutorial
  3. Assignment
  4. Practical assignments
  5. Exams
Assessment plan for the course

1. Paper Exam  60%

 2. Attendances 10%

3. Tutorial  10%

4. Assignment 10%

5. Practical assignments 10%

Period: 60 Periods (Lecture-44periods + Lab-16periods) for 15weeks (50 minutes for 1 period)

No. Chapter Page Periods Detail Lecture Plan
Chapter 3Simple Sorting 77 to 111 8
1 How Would You Do It? Bubble Sort Bubble Sort on the Baseball Players The Bubble Sort Workshop Applet Java Code for a Bubble Sort Efficiency of the Bubble Sort 78- 88 2 Detail Explain
2 Selection Sort Selection Sort on the Baseball Players The Selection Sort Workshop Applet Java Code for a Selection Sort Efficiency of the Selection Sort 89-95 2 Detail Explain
3 Insertion Sort Insertion Sort on the Baseball Players The InsertionSort Workshop Applet Java Code for a Insertion Sort Efficiency of the Insertion Sort Comparing the Simple Sorts 95-103 108 1 Detail Explain
4 Lab examples and exercises 2
5 Questions Chapter Review 109-111 1 1 to 15
Chapter 6 Recursion 251 to 311 12
6 Triangular Numbers Finding the nth Term Using a Loop Finding the nth Term Using Recursion 251-252 , 252-253 , 253-255 1 Brief Explain Detail Explain
7 The triangle.java Program What’s Really Happening? 255-259 1 Detail Explain
8 Characteristics of Recursive Methods Is Recursion Efficient? Mathematical Induction Factorials 259-260 , 260-262 1 Detail Explain
9 A Recursive Binary Search Divide-and-Conquer Algorithms 268-269 , 272-273 1 Detail Explain
10 Mergesort Merging Two Sorted Arrays 279-282 2 Detail Explain
11 The MergeSort Workshop Applet The mergeSort.java Program Efficiency of the Mergesort Eliminating Recursion 285-287, 287-294 , 294 1 Trace the program Brief Explain
12 Lab examples and exercises 2
13 Questions Chapter Review 310-311 1 1 to 6, 9, 11 to 15
14 Tutorial 1
15 Assignment 1
Chapter 8 Binary Trees 366 to 424 16
16 Why Use Binary Trees? What Is a Tree? Tree Terminology 366-370 1 Detail Explain
17 How Do Binary Search Trees work? Representing the Tree in Java Code 371-376 1 Detail Explain
18 Finding a Node Java Code for Finding a Node Inserting a Node Java Code for Inserting a Node 376-381 2 Detail Explain
19 Traversing the Tree Inorder Traversal Java Code for Traversing Traversing a Three-Node Tree Traversing with the Workshop Applet Preorder and Postorder Traversals 381-388 3 Explain the codes for Preorder and Postorder Traversals
20 Finding Maximum and Minimum Values Deleting a Node The efficiency of Binary Trees 388-389 389-401 401-403 4 Detail Explain. For delete case, mainly explain delete operation with figures rather than Java Codes
21 Trees Represented as Arrays 403-404 1 Detail Explain
22 Lab examples and exercises 3
23 Questions Chapter Review 423-424 1 2 to 13
Chapter 11 Hash Tables 519 to 577 12
24 Hash table Introduction to Hashing A Dictionary Hashing Collisions Clustering Quadratic Probing Double Hashing 519-552 3 Brief Explain
25 Separate Chaining Hash Functions Folding 552-566 3 Brief Explain
26 Hashing Efficiency 566-571 1 Brief Explain
27 Lab examples and exercises 2
28 Questions Chapter Review 575-576 1 1-15
29 Tutorial 1
30 Assignment 1
Chapter 12 Heaps 579 to 613 7
31 Introduction to Heaps 580-582 1 Detail Explain
32 Removal Insertion 583-585 2 Detail Explain
33 Heap Sort The Efficiency of Heapsort 601-609 610 1
34 Lab examples and exercises 2
35 Questions Chapter Review 611-612 1 1 to 10
Chapter 13 Graphs 615 to 668 5
36 Introduction to Graphs Definitions 615-618 1 Detail Explain
37 Representing a Graph in a Program 619-621 1 Detail Explain
38 Depth-First Search 625-626 1 Detail Explain
39 Breadth-First Search 636-637 1 Detail Explain
40 Tutorial 1

CST-301 :Operating Systems

Text book  : Operating  Systems  Internals and Design Principles(7th Edition) by William Stallings

Course code number CST-301 First Semester Course Title Operating Systems
Semester Hours 3 Hours No of Credit Units 3
Daw Sint Sint Shein
Course Descriptions

The course aims to explore the importance of the operating system and its function. The different techniques used by the operating system to achieve its goals as resource manager. Topics include: Operating System overview, Process Description and Control, Threads, Uniprocessor scheduling and File Management.

Course Aims

-To introduce basic concepts of Operating System, its functions and services

-To learn the mechanisms of OS to handle process and threads and their communication

-To understand the scheduling technique use in OS and access the performance of difference scheduling policies

Learning Outcomes

-Understand the structure of Operating Systems and basic architectural components involved in OS

-Understand how to manage files, memory, I/O, processes and threads

-Understand the various scheduling polices and evaluate their performance

Assessment plan for the course

1. Paper Exam             –  60%

2. Tutorial                     –  10%

3. Assignment             –  10%

4. Attendances            –  10%

5. Discussion/Quiz      –  10%

CS – 306 Professional Ethics in IT

Course code number CST-301 First Semester Course Title Professional Ethics in IT
Semester Hours 4 Hours No of Credit Units 3
Prerequisite None Course Coordinator Dr. Nwe Ni Aung
Course Aims:

Ethics in Information Technology addresses the different aspects of ethics in Information Technology and describes the techniques to avoid of practical business information for business managers and IT professionals. We also discuss Ethics for IT workers and IT users, Computer and Internet Crimes, Privacy, Intellectual Property and the varying degrees of ownership protections.

Learning Outcomes

 Students can learn to understand the critical importance of ethics as it applies to IT and to make the ethical decisions based on the technical survey and sense of ethics.

References:
  1.  Data Structures and Algorithms Analysis in Java (Third Edition) by Mark Allen Weiss (E-book)
  2. Object-Oriented Data Structures using Java by Nell Dale, Daniel T. Joyce, Chip Weems
Course Contents
Reference Materials:

Ethics in Information Technology, George W. Reynolds, Fifth Edition

Exam Assessments

Assessments evaluation will be 

  1. Assignment                                                         – 10%
  2. Class participation                                             – 20%
  3. Quizz/Moodle                                                     – 10%
  4. Group presentation                                            – 30%
  5. Evaluation Report (or) Term paper Report     – 30%

CS – 403: Operating Systems

Text Books: Operating Systems Internals and Design Principles (7th Edition) By William Stalling

Course code number CS – 403 Second Semester Course Title Operating Systems
Semester Hours 4 Hours No of Credit Units 3
Prerequisite CST – 301 Course Coordinator Dr. Nwe Ni Aung
Course Description

This course describes the concepts, structure and mechanisms of operating systems. The purpose of this course is to present as clearly and completely as possible, the nature and characteristics of modern-day operating systems. It also provides a thorough discussion of the fundamentals of operating system design and to relate these to contemporary design issues and to current directions in the development of operating systems.

Course Objectives
Learning Outcomes
References:
  1. Operating Systems Internals and Design Principles (5th Edition) By William Stalling
  2. A Silberschatz, P.B. Galvin, G.Gagne, Operating Systems Principles, 7th Edition 2006
Assessments methods
  1. Class participation                – 10%
  2. Quizz                                        – 10%
  3. Assignment/Lab                    – 10%
  4. Tutorial                                    – 10%
  5. Final Exam                              – 60%

CS – 406 : Computer Vision and Interactive Computer Graphics

Text Books : Computer Graphics C Version, Second Edition, Donald Hearn and M.

PaulineBaker,1997.

Course Code : CS-406

Course Title Computer Vision and Interactive Computer Graphics

Course Aim

The aim of this course is to provide the concept of computer graphics application, 2D  computer graphics techniques and the overview of 3D computer graphics.

Course Objectives
Learning Outcomes

On successfully completing the course, students will be able to demonstrate knowledge and understanding of fundamental principles in 2D computer graphics, and apply them to the design of algorithms for graphics applications. Students will be able to develop graphics programs to model various types of two-dimensional scenes. Students will also gain skills necessary for the study of advanced concepts and techniques in the field of computer graphics.

Course Contents
References:
  1.  Computer Graphics (Second Edition) Schaum’s Outlines by Zhigang Xiang, Roy A. Plastock
  2. Interactive Computer Graphics A Top-down Approach with Shader-Based OPENGL (6th Edition) by Edward Angel, Dave Shreiner
Course Organization

Your participation in the course will involve six forms of activity:

1. Attending the lectures.

2. Preparing for and participating in the recitations.

3. Laboratory assignments.

4. Reading the text.

5. Exams

6. Quiz

Exam Assessments

Practical              – 10%

Tutorial                – 10%

Assignment        – 10%

Attendance         – 10%

Quiz                      – 10%

Exam                    – 50%